AI Insights · Timothy · July 2024
Top Down Games Performance on Unified Platform in Central America Q2 2024
Explore the performance of the top 5 top-down games in Central America during Q2 2024, including trends in downloads, revenue, and active users.
In the second quarter of 2024, the top 5 top-down games on a unified platform in Central America showcased intriguing trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
Squad Busters from Supercell, released on May 29, 2024, saw a notable revenue growth, peaking at approximately $78.7K in the week of May 27. Weekly downloads for the game started strong at 1.8M in the last week of April but saw a significant decline to around 115K by the end of June. Active users also displayed a fluctuating pattern, reaching a high of 1.5M in the last week of April and gradually decreasing to about 700K by the end of June.
Snake.io - Fun Online Snake by Kooapps showed stable weekly revenue, starting at $206 in early April and slightly increasing to $358 by the end of June. Downloads remained relatively consistent, averaging around 200K weekly, with a peak of 233K in the last week of May. Active users exhibited a steady increase, starting at 1.3M in early April and reaching approximately 1.45M by the end of June.
Block Blast! from Hungry Studio had no reported revenue for the entire quarter. However, the game maintained a consistent upward trend in downloads, starting at 157K in early April and rising to 207K by the end of June. Active users also saw a gradual increase from 1M in early April to around 1.08M by late June.
My Perfect Hotel by SayGames LTD recorded a stable revenue stream, with weekly earnings hovering around $1.2K to $2K, peaking at $2.1K in mid-June. The game’s downloads showed an upward trend, starting at 220K in the first week of April and reaching 203K by mid-June. Active users, however, experienced a decline from 685K in early April to about 455K by the end of June.
Finally, Build A Queen from SUPERSONIC STUDIOS LTD had minimal revenue, with weekly earnings peaking at $17 in mid-April. Downloads fluctuated, starting at 216K in early April and dropping to approximately 106K by the end of June. Active users showed a slight decline, beginning at 1.58M in early April and ending at around 1.5M by late June.
These insights are derived from Sensor Tower data. For more detailed analytics and insights, visit Sensor Tower.